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Story Source is a simple storytelling system that helps game masters, solo roleplayers, improvisers, and fiction writers to effortlessly create unlimited adventures, worlds, characters, locations, stories, and scenes.

It contains 4 decks of cards that offer hundreds of storytelling prompts, and templates that guide you through the process of developing these prompts into complete adventures.

Rotate the cards to mix and match the prompts and create millions of unique adventure ingredients (locations, characters, actions, and targets). Combine these ingredients with recipes to turn them into complete adventure ideas:


Use the adventure templates to guide you through the process of developing your ideas into complete adventures, or use them as a storytelling game to improvise adventures with your friends:

This system is great for:

  • Game Masters: use this system to develop adventures you can run for your players. You can use it to guide you through the process of developing an adventure on your own, or to collaboratively brainstorm ideas and create an adventure with other people (to make it easier and much more fun).
  • Solo Roleplayers: use it in place of random tables in your solo adventures, generate your world, characters, story premise, and use the prompts to inspire the scenes.
  • Improvisers: Collaboratively brainstorm and improvise stories with your friends! You can use this system to improvise and roleplay through an entire adventure in 30-40 minutes, completely from scratch, with no preparation or a Game Master!
  • Fiction writers: Use this system to develop stories for novels and screenplays.

Using Adventure Ingredients

Location prompts

Use location prompts to inspire settings for your adventures and locations for your scenes:

"Alien Town" = a small rural town where all residents are mind-controlled by brain slugs.

Character prompts

Use character prompts to inspire your heroes, villains, and NPCs:

"Fanatical King" = a king who became obsessed with astrology, now he makes decisions based on his (mis) reading of the stars, and it is beginning to affect the kingdom.

Combine character prompts with location prompts to develop more interesting settings:

"Ancient Desert" + "Wealthy Shaman" = an ancient desert inhabited by a prosperous community of shamans who commune with the desert spirits.

Action prompts

Use action prompts to inspire quests. An action prompt can make for an interesting objective the heroes will pursue throughout the adventure, or an antagonist's evil plan the heroes will have to stop:

"Defeat Monster" might mean that the heroes must hunt down an evil vampire, or it might mean that an evil dragon hunter wants to kill a baby dragon, and the heroes must stop him.

You can also use action prompts as motivations to flesh out and develop your characters:

"Cowardly Shaman" + "Defeat Monster" = a shaman who has angered an evil spirit, and now desperately seeks someone who can help to destroy it before it hunts down the shaman.

Or you can use them to come up with scene ideas and create random encounters, challenges, and events:

"Fortified Swamp" + "Defeat Monster" = during their quest, the heroes encounter a small camp on the edge of a swamp, desperately defending themselves from a gigantic toads that came from the murky depths.

Target prompts

Use target prompts as McGuffins your adventure revolves around - things the heroes may strive to obtain, steal, smuggle, trade, deliver, or destroy:

"Urgent Message" = a spy has stolen the plans of an upcoming invasion, and the heroes must urgently deliver them to their leader before it begins.

Or you can use target prompts as clues to improvise mystery adventures:

"Forgotten Blueprint" = the heroes find an ancient laboratory filled with blueprints for a strange device. What were they trying to build here?

Or combine them with settings to add an interesting feature the setting contains:

"Forbidden Forest" + "Ancient Technology" = a forest where an ancient mech battle took place, now filled with remnants of battlebots.

Or use them as the sources of problems your heroes need to solve on their quests:

"Occult Swamp" + "Feared Chest" = destroy the cursed chest containing the soul of an ancient swamp witch, which causes hauntings in the local forest.

This project includes the card images you can print out, and a digital prototype you can play in your browser (use it by yourself, or brainstorm adventures with your friends in a multiplayer mode):

Come join our Discord community to play with us, and keep an eye on the development and playtesting of this project.

The physical version of the game is coming soon! If you want to pre-order the physical version of the game - send me an email to lumenwrites@gmail.com

Contact
Email: lumenwrites@gmail.com
Discord: lumenwrites